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Day 25 - Table for one

Experimental

Solution 1 - Immersive Experience Dining
Could solo dining actually be a positive rather than a negative? Immersive experience booths encourage users to enjoy their personal space. Users are able to browse the web, listen to music or connect with others to make their dining experience more enjoyable and shareable.

Solution 2 - Enhanced Control
This solution was borne out of the insight that, although many solo diners take a Kindle, laptop or iPhone to browse whilst eating, use was made awkward by having to put down and pick up cutlery repeatedly. Responsive utensils could make the experience more streamlined.

Solution 3 - Social Dining
This solution makes solo dining more enjoyable through community inclusion. By including friends and family in an engaging random-selection process a user feels their dining experience is connected to the lives of others, even if they are not present. They are then also able to report back as to what they ate and whether they enjoyed it, facilitating the desire to share the experience with others.

I'm on an adventure - to explore the limits of design's ability to solve social problems, big and small. To do this I attempted to solve 50 problems in 50 days using design. I also spent time with 12 of Europe's top design firms.